Management de l’Innovation  dans un monde numérique 

Ects : 2
Volume horaire : 10
Coefficient : 2
Compétence à acquérir :
Understand user targets, its pains and expectations/Transform one’s initial idea into a value proposition/ Test business assumptions through MVPs, and iterate its business model/Capture the organization to set-up to bring the innovation to market

Description du contenu de l'enseignement :
Design Thinking
This innovation class helps students to shape an innovation venture: 1) transforming an idea into a structured project, 2) shaping a product that will fit with the market, and finally 3) moving from a project to a start-up organization that can scale